# Are voxels more efficient than polygons?

## Are voxels more efficient than polygons?

A direct consequence of this difference is that polygons can efficiently represent simple 3D structures with much empty or homogeneously filled space, while voxels excel at representing regularly sampled spaces that are non-homogeneously filled.

## Do voxels have polygons?

These blocks are typically rendered using polygons, so the smallest elements of them are triangles and texels — not really voxels. That geometry is simply organized into a grid of larger blocks, but that doesn’t make them voxels, strictly speaking.

**What are the main reasons for not using voxel graphics on modern computer systems?**

Furthermore, modern computers are simply not optimized to handle rendering voxels. Most of our hardware is meant to render polygons — so high-resolution voxel objects can take a serious toll on current hardware. Despite not being ready for mainstream adoption, voxel modeling has a few very specific use-cases today.

**Are voxels cubes?**

Note: Not all voxels are cubes! That’s just the current style. Voxels also fall short in animation and memory usage in realistic models, making them tough to use without any backing from polygons and vertexes, which are presently preferential for animations.

### What is the difference between voxel and point cloud?

“Voxels” are like pixels in 3D; think of voxel grids as quantized, fixed-sized point clouds. Whereas point clouds can have an infinite number of points anywhere in space with floating-point pixel coordinates, voxel grids are 3D grids in which each cell, or “voxel,” has a fixed size and discrete coordinates.

### What is the difference between pixel and voxel?

The difference between a pixel and a voxel is that a pixel is a square inside of a 2D image with a position in a 2D grid and a single color value, whereas a voxel is a cube inside of a 3D model that contains a position inside a 3D grid and a single color value.

**Is a voxel A 3D pixel?**

A volumetric pixel (volume pixel or voxel) is the three-dimensional (3D) equivalent of a pixel and the tiniest distinguishable element of a 3D object. However, like pixels, voxels do not contain information about their position in 3D space.

**What are voxel graphics?**

A voxel is a unit of graphic information that defines a point in three-dimensional space. Since a pixel (picture element) defines a point in two dimensional space with its X and Y coordinates , a third z coordinate is needed. In 3-D space, each of the coordinates is defined in terms of its position, color, and density.

#### What is voxel art used for?

In general terms, voxel art is a type of digital art that uses those 3D pixels to create illustrations, animations, and video games.

#### Are voxels triangles?

Just like a triangle defines a closed 2D space, a voxel defines a closed 3D space. And just like a triangle, a voxel can have any properties you want. It could have a color, or a material, or even surface parametrization. Voxels can use UV maps and textures in the same way triangles do.

**What is voxel point cloud?**

**What is the purpose of point cloud?**

A point cloud is basically a set of data points in a 3D coordinate system, commonly defined by x, y, and z coordinates. They are used to represent the surface of an object and do not contain data of any internal features, color, materials, and so on.